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Latest released games of may and june 2019

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Milestone returns to the starting grid to put on sale MotoGP 19, The Official Video Game of the most relevant motorcycle championship of all. It does not do so in pole, as last year’s MotoGP 18 delivery was certainly disappointing basically because it was expected much more from the premiere of the Unreal Engine 4 graphic engine in this license.

This year it is time to go back, and for this there is a great guest to the race, the new Artificial Intelligence A. N. N. A. is a system of artificial neurons that, in order not to enter in terms of engineering, we can say that not having a traditional programming, it allows to collect information of our performance and the patterns of the rivals are dynamically adjusted to our own behavior on track. Translated into sensation level, it makes everything seem a little more realistic, for better and for worse.

Some competitors will be placed as a consequence of other games like old school runescape

They will take advantage of any braking late to rush to yours, and try to stay ahead, we also find cases to the contrary, where any competitor will try to stay ahead and go long. At first it is difficult to find the first cases in competitors of half table or to make such glaring mistakes in front line drivers like Márquez, Lorenzo or Rossi, but so unpredictable can also be a great prize in reality.

Lorenzo or Rossi

The incidence level of N. A. will be determined primarily by the level of difficulty we choose. If we only run on an easy level, we may visually see this drive at the limit of the rival drivers as we have seen in old school runescape, but it will quickly counter any kind of hit with some silly mistake to make up for and that we continue to have an advantage.

This edition for 2019 also presents some changes typical of the actual competition on which they are based, to present an updated product —which seeing how obsolete some of the other licensed products of old school runescape Milestone arrive, is already something to highlight. For example, motorbikes in the second category, Moto2, have now changed their Honda engine supplier from 600cc to 765cc Triumph, something that is already reflected in the game, or the inclusion of the Moto E electric motorbikes category.

If we add the three official categories (MotoGP, Moto 2 and Moto 3), the electric motorbikes of Moto E, the KTM RC 250 R of the Red Bull Rookies Cup, the more than 30 versions of MotoGP’s beginnings (4 times) and the old 500cc of 2 times, we have a good number of possibilities to experience different types of driving throughout the decades of this competition sport. The problem is the same as we usually feel in the Ride franchise as in the old school runescape, that playable Encyclopedia of the two-wheel world, that there is not so much difference at the level of control between them.

Saving the motorbike E, in which we will clearly see its limited power and a much more complex grip

As it lacks so many electronic aids, piloting one of so many categories available does not make us feel any kind of substantial difference of behavior, being the top speed statistics the only ones that limit the performance that we will have in the race. With what has changed the competition in the last 20 years, it cannot be the same to drive the classic Honda RC211V by Rossi in 2002, as the current RC213V by Márquez or Lorenzo.

The good thing about this is that it returns at least the nostalgic component. Last year one of the great absences, which limited the number of Game modalities that we can implement like in game like mobile apk we found at world-tracker, was the elimination of the historical challenges, those trials that entrusted us to reproduce some historical moments disputed in the real competition. This year they do return and do so with a classification system for gold, silver and bronze medals, which make it even more complicated to achieve all the objectives by performing the historical action as faithful as possible to reality.

In addition, the volume of content in this mode is also quite good for those who have been following the World Championship broadcasts for many years, as there are a total of 60 of these challenges divided among four main categories: Heroes of 500cc (from 1993 to 2001), the dawn of MotoGP (from 2002 to 2006), modern history (from 2007 to the present) and great rivalries (Rossi-Sete, Rossi-Lorenzo, Lorenzo-Pedrosa, Pedrosa-Márquez, Márquez-Rossi, etc.). Obviously, one can see that Milestone is an Italian studio that idolizes Valentino Rossi, as he will be the great protagonist of the great majority of these historical moments as if Valentino Rossi: The Game 2 were being treated.

In the other modes of play we will not find a big difference compared to last year

Once again, the backbone of our gaming experience will be the race or trajectory mode in old school runescape, in which we will create our own driver and start him in the world of competition. This year we are given the possibility to decide directly in which category we want to start: the Red Bull Rookies Cup, Moto 3, Moto 2 or MotoGP, so that we don’t have to swallow the quarry stages by obligation if we don’t want to.

backbone of our gaming experience

Undoubtedly, the variant that will be most appreciated by those who want a little more to sweat the fat in this ascent of our avatar from rookie pilot to motorcycle star will be the inclusion of the so-called Pro trajectory, designed to offer a more realistic and extreme level of challenge. In addition to making the big prizes have to be contested at a length of between 50% and 100% of the real laps, the difficulty increases between 90% and 120%, the level of physics is Pro, the manual change and the vast majority of AIDS disappear, such as those of automatic or combined braking, those of off-track, the ideal path indicator or the possibility to rewind or repeat training sessions or classification. It will be the ideal home for those who seek pure simulation for quite some time.

To this must be added The Classic Grand Prix and Championship modes (a race or a sum of them), as well as the time trial. As for the multiplayer, certain features of the Official MotoGP eSports Championship are added, As we also have at the public level the race director mode, which will allow the user to configure his own online Championship, having the power of decision on who invites to participate as a driver or race director, the latter being able to decide the rules of the online tournament and even assign penalties by raising flags.

One of the additions at community level is the possibility to download designs created by other users completely free of charge, in a system similar to the one that has been incorporating the Forza franchise for years. Included is the so-called” graphics Editor”, which allows us to create our own vinyl for Helmets, motorcycle ridges and pilot stickers for the monkey. It is a rather intuitive layered-based system, but in turn it seems somewhat limited and will surely be something that will be thoroughly explored in future deliveries. And as we said, We can always choose to see what other users have done with a little more patience and creativity, download it, value its composition and apply it to our driver or motorcycle.

Assassin’s Creed and the Origins trilogy. Where will it end?

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Assassin’s Creed Origins was not only the return of the assassins after a necessary rest, it also started a new trilogy . In the absence of an official name, this series of three games has been dubbed ‘Ancient Trilogy’ by the community, which tries to guess the next locations of the next chapter of the series, following the winks and clues left by the last premiere . It was known that we were going to Greece even before arriving in Egypt, but what will it be after exploring Hellenic territory?

It is evident that the beginning to which Origins appeals continues with Odyssey , that the birth of the brotherhood is something that we will see between these two and that will culminate in the closing of the trilogy. The logical course is that the Hidden ones that now extend by Egypt and Greece finish deriving in The Brotherhood , and this is where the things become interesting. Aya, Bayek’s partner, is now Amunet, who we know will be the mentor of the Roman creed that Ezio will be part of. Are we going to Italy?

First base of the murderers was built in Masyaf

First base of the murderers was built in Masyaf

There is an important factor that makes us deviate from this hypothesis and that, according to the official chronology of the series, the first base of the murderers was built in Masyaf , in Syrian territory. The end of the journey of this trilogy should refer to Acre, Jerusalem and Damascus, leave the land settled to connect with Al Mualim and Altair, but the importance of Amunet in Origins and the prominence of the Spartans in Odyssey suggest that the natural is finish in Rome. There are pending accounts with the Roman Empire and it would not be surprising that with Alexios and Kassandra the thing was more.

And if Ubisoft knows something, it’s going to be more. The French have not been fans of putting doors to the field in the design of stages for a long time, they like to boast of scale and that is something that remains a potential asset within the franchise. Seen this way, it is more than possible that what comes after Odyssey includes more than one country . Now is when we start dreaming. If the cradle of modern civilization is born of the triumvirate between Egypt, Greece and Rome, it is possible that the end of the Ancient Trilogy ends with the largest of the three cultures at territorial level.

The Origins

The Origins

To cover the Roman Empire in its two parts is perhaps to aim very high, and if I have to bet for some I prefer the Western one. We would go to Italy, to the south of France, to Spain and to the western part of Morocco, Algeria and Tunisia, with Sardinia and Corsica as central territories . Looks a lot like? It can be, but seen the recreation of Egypt and Greece that we will see in Odyssey – three times the extension of its predecessor – the logical thing is to aim high. We could see the Punic Wars recreated or, centuries later, the barbarian invasions, and even the creation of Hispania.

It may seem secondary, but given the documentary value that Ubisoft is printing in its latest installments – Origins has a Discovery Tour that Odyssey will surely inherit -, wasting the cultural potential of the Roman Empire seems an opportunity they will hardly want to miss in the studio. As a point against is the fact of having already visited Rome, Florence and Venice with Ezio, but this time we would be doing it several centuries in advance and covering much more territory, in addition to simultaneously. Makes sense.

I think the Origins trilogy will culminate at the doors of our house . It is a logical end in many ways, and would package three games that clearly would be part of the same project, the same family. Egypt and Greece take us irrefrenably to Rome, it remains to be seen if the murderers follow that same path, and that is to end up with the germ of the Auditore family would be a cherry, a touch of affection and nostalgia, that this franchise needs for a long time.